Xamarin.Forms 1.2.3.6255-pre3
Build native UIs for iOS, Android, and Windows Phone from a single, shared C# codebase
Showing the top 20 packages that depend on Xamarin.Forms.
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Prism.Forms
Prism provides an implementation of a collection of design patterns that are helpful in writing well structured, maintainable, and testable XAML applications, including MVVM, dependency injection, commanding, event aggregation, and more. Prism's core functionality is a shared library targeting the .NET Framework and .NET. Features that need to be platform specific are implemented in the respective libraries for the target platform (WPF, Uno Platform, .NET MAUI and Xamarin Forms).
Prism for Xamarin.Forms helps you more easily design and build rich, flexible, and easy to maintain Xamarin.Forms applications. This library provides user interface composition as well as modularity support.
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Prism.Unity
Use these extensions to build Prism applications based on Unity.
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2 |
Prism.Forms
Prism provides an implementation of a collection of design patterns that are helpful in writing well structured and maintainable XAML applications, including MVVM, dependency injection, commanding, event aggregation, and more. Prism's core functionality is a shared code base in a Portable Class Library targeting these platforms; WPF, Windows 10 UWP, and Xamarin Forms. Features that need to be platform specific are implemented in the respective libraries for the target platform. Prism for Xamarin.Forms helps you more easily design and build rich, flexible, and easy to maintain Xamarin.Forms applications.
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Prism.Forms
This is an early preview of Prism for Xamarin.Forms. Please let us know what you think. Your feedback will be greatly appreciated.
A walk through on how to get started with Prism for Xamarin.Forms: http://brianlagunas.com
Feel free to contribute to this project on GitHub.
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Prism.Forms
Prism provides an implementation of a collection of design patterns that are helpful in writing well structured and maintainable XAML applications, including MVVM, dependency injection, commanding, event aggregation, and more. Prism's core functionality is a shared code base in a Portable Class Library targeting these platforms; WPF, Windows 10 UWP, and Xamarin Forms. Features that need to be platform specific are implemented in the respective libraries for the target platform. Prism for Xamarin.Forms helps you more easily design and build rich, flexible, and easy to maintain Xamarin.Forms applications.
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1 |
Prism.Unity
Use these extensions to build Prism applications based on Unity.
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1 |
Prism.Forms
This is an early preview of Prism for Xamarin.Forms. Please let us know what you think. Your feedback will be greatly appreciated.
A walk through on how to get started with Prism for Xamarin.Forms: http://brianlagunas.com
Feel free to contribute to this project on GitHub.
|
1 |
Prism.Forms
Prism provides an implementation of a collection of design patterns that are helpful in writing well structured, maintainable, and testable XAML applications, including MVVM, dependency injection, commanding, event aggregation, and more. Prism's core functionality is a shared library targeting the .NET Framework and .NET. Features that need to be platform specific are implemented in the respective libraries for the target platform (WPF, Uno Platform, .NET MAUI and Xamarin Forms).
Prism for Xamarin.Forms helps you more easily design and build rich, flexible, and easy to maintain Xamarin.Forms applications. This library provides user interface composition as well as modularity support.
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1 |
## Bug Fixes
* [iOS] Editor.Focus now works correctly
* [iOS] Editor.UnFocus now works correctly
* [iOS] Editor.IsEnabled now properly disables editing
* [iOS] Fix crash introduced in 1.2.3-pre2 when navigating using MasterDetailPage
* [iOS] Fix memory leak when changing pages using Master pane in MasterDetailPage
* [iOS] Secondary toolbar items will now clear properly and are sorted correctly
* [Android] SwitchRenderer no longer causes crashing with Navigation
* [Android] ListView selected background color now properly cleared
* [Android] Image loading reset on ImageCell
* [Android] Fix edge case where images were not loaded asynchronously in ListView
* [Android] Images no longer trigger useless layout cycle when re-used in ListView
* [Android] Minor ListView performance improvements
* [WinPhone] Switch.IsEnabled property now works correctly
* [WinPhone] Secondary toolbar items no longer occasionally duplicate themselves